Greetings, teachers. Looking for an inspiring book to read? Check out any of the following ebooks, 24/7, all year long from the LRC digital library. If you have trouble accessing your account, please contact Ms. Lehman at lehma.k.04[at]isg.edu.sa.
Book Mapping Lit Trips and Beyond by Terence W. Cavanaugh, Jerome Burg
In Bookmapping: Lit Trips and Beyond, Cavanaugh and Burg show you how this dynamic, interactive activity is a cross-curricular tool that helps students not only develop a better understanding of places, cultures, and the books they are reading, but also make connections among the subjects they learn in school.
Digital Citizenship in Schools, 2nd Edition by Mike Ribble
Starting with a basic definition of the concept and an explanation of its relevance and importance, this book offers professional development activities to help educators determine how to integrate digital citizenship concepts into class lessons. Activity ideas and lesson plans round out this timely book.
Digital Storytelling Guide for Educators by Midge Frazel
This book offers an overview of digital storytelling as well as its variations, including e-portfolios, digital photo essays, and scrapblogs. Contains digital storytelling resources that will help educators to apply this exciting technology in their classrooms. Digital Storytelling Guide for Educators provides detailed directions to preparation, production, and presentation, and ends with a discussion on creating rubrics and evaluating student work.
Getting Started with LEGO Robotics: A Guide for K-12 Educators by Mark Gura
Learn what LEGO Robotics is, what student activities look like, how to begin, how to manage a class, how robotics relate to standards, and much more. Gura concludes with more than a dozen interviews with educators, trainers, and even a student, so you can receive first-hand advice and recommendations. After reading this book you will be on your way to introducing your students to LEGO Robotics activities and competitions!
Flip Your Classroom: Reach Every Student in Every Class Every Day by Jonathan Bergmann, Aaron Sams
Learn what a flipped classroom is and why it works, and get the information you need to flip a classroom. Once you flip, you won’t want to go back!
Global Education: Using Technology to Bring the World to Your Students
As our local communities reflect more of the world’s diversity, students need to be prepared to communicate with and relate to individuals from different countries and cultures. Integrating global education into standards-based lessons allows students to connect personally with their peers across geographical boundaries, expand their knowledge and awareness of the world, and increase their interest and curiosity in what they are learning. No matter the grade level or subject area, Global Education’s numerous examples, case studies, and lesson plans will provide you with ideas and inspiration for bringing your students the world.
How Children Succeed: Grit, Curiosity, and the Hidden Power of Character by Paul Tough
Why do some children succeed while others fail? Paul Tough argues that the qualities that matter most have to do with character: skills like perseverance, curiosity, optimism, and self-control. This provocative and profoundly hopeful book will not only inspire and engage readers, it will also change our understanding of childhood itself.
Making Connections with Blogging: Authentic Learning for Today’s Classrooms – Parisi and Crosby show you how you can use blogging with any student as a part of any curriculum— not as an add-on, but as an integrated part of your lessons. Learn step by step how to blog, get ideas for your curriculum area, and understand how to manage blogging in the classroom. Get your students blogging, and change how learning happens.
Media Literacy in the K-12 Classroom by Frank W. Baker
The average 8–18 year-old spends over 10 hours a day consuming media. Unfortunately their minds are often “shut off” as they watch TV, surf the web, or listen to music. Help your students “tune in” so they can begin to analyze messages and understand techniques used to influence them. By incorporating media literacy into the curriculum you can teach your students to question marketing, recognize propaganda, and understand stereotypes, and you’ll also be teaching them valuable critical thinking skills they need for a successful future.
Playing Games in School: Video Games and Simulations for Primary and Secondary Education by Atsusi “2c” Hirumi
Playing Games in School focuses on four topics: why games should be a part of education, the availability of games in four core subjects and physical education, selecting and integrating games in school, and alternate perspectives on game-based learning. Each chapter takes an in-depth look at research or case studies on topics including how today’s students differ from previous generations, integrating games into the classroom with instructional strategies, incorporating game-based learning without computers, commercial off-the-shelf games, virtual environments, and more.
Raising a Digital Child: A Digital Citizenship Handbook for Parents
by Mark Ribble
You want your children to enjoy all the benefits a technological society has to offer, but at the same time, you want them to stay safe and act as responsible members of society. Raising a Digital Child is your guide. Inside, you will learn about many of the newest and most popular technologies, in parent-friendly language, along with discussions of the risks each might harbor and the types of behaviors that every child should learn in order to become a good citizen in this new digital world.
Student-Powered Podcasting: Teaching for 21st-Century Literacy by Christopher Shamburg
Podcasting is a powerful tool for teaching 21st-century literacy – the literacy of social processes. Not only will students learn technology skills that they can use throughout their lives, but podcasting also connects and applies students’ learning to the world around them. Understanding the audience requires students to empathize with others, and developing and posting relevant, engaging podcasts helps students become active, engaged members of society.
Reinventing Project-Based Learning: Your Field Guide to Real-World Projects in the Digital Age
With proven strategies, rich illustrations, classroom examples, and teacher interviews from around the world, Reinventing Project-Based Learning shows how to design authentic projects that make the most of available and emerging tools and technologies.
Safe Practices for Life Online: A Guide for Middle and High School Edition: 2 by Doug Fodeman, Marje Monroe
This new edition offers practical advice to help middle and high school students stay safe online by making better choices and minimizing their risks. Updated to reflect today’s advances in technology, this invaluable resource contains dozens of classroom-tested exercises and hundreds of links to websites, documents, and resources.
Teaching with Digital Video by Glen L. Bull, Lynn Bell
Teaching with Digital Video approaches digital video use by subject, showing educators how to effectively use digital video in four core curriculum areas: science, social studies, English language arts, and math. After explaining the unique advantages of digital video for each subject, the authors provide sample activities that can be used in the classroom. To aid implementation, each activity is presented in three parts: the content, the technology, which provides tips for using digital video; and the pedagogy, with instructional strategies that take advantage of video’s unique capabilities. In addition, the authors cover the tools and techniques needed to acquire, create, and communicate with digital video.
Toys to Tools: Connecting Student Cell Phones to Education by Liz Kolb
Ignoring, or worse, demonizing a technology that students willingly and actively use in every other aspect of their lives is not a winning educational strategy. Kolb provides a vision in which engaged students use the tools of their choice to enhance learning both inside and outside of the classroom. Mini lessons and powerful resources throughout the book are easily adaptable and appropriate for almost any grade level.
Transforming Classroom Practice: Professional Development Strategies in Educational Technology
This book provides an overview of professional development programs that have demonstrated long-term success through assessment of outcomes. The models described here explore approaches that expand teachers’ knowledge, skill, and confidence in using technology tools in teaching and learning environments, with the focus on improving teaching and learning rather than on the technology use. Models discussed include in-house, peer-coaching, learning circles, action research, outside leaders and partners, networked learning communities, and working for systemic change.
Visual Arts Units for All Levels by Mark Gura
A well-chosen image has always been an important tool for instruction. While rooted in the most basic and ancient of human needs and behaviors, art is as relevant today in the information age as it was in the print and pre-print eras, perhaps even more so. Structured activities involve classic visual arts concerns and content, and each project points to one or more important facets of digital technology use. These projects will engage and challenge your students through reflection, analysis, and criticism.
Happy Reading from the LRC!
The following three titles are recommended reading, available in for purchase in ebook and print format from Amazon UK and Amazon USA.
Learn Like a Pirate: by Paul Solarz
Collaboration. Empowerment. Student Leadership. These buzz words get a lot of press, but what do they really mean for today’s students? Can students really handle the responsibility of leading the class? Can they actually learn what they need to if they are working together so often? Won’t all this freedom cause chaos in the classroom? Not if you’re teaching them to learn like PIRATES!
Peer Collaboration builds community and supports teamwork and cooperation.
Improvement-focused learning challenges students to constantly strive to be their best.
Responsibility for daily tasks builds ownership in the classroom.
Active learning turns boring lessons into fun and memorable experiences.
Twenty-first century skills engage students now and prepare them for their futures.
Empowerment allows students to become confident risk-takers who make bold decisions.
In Learn Like a PIRATE, teachers will discover practical strategies for creating a student-led classroom in which students are inspired and empowered to take charge of their learning experience. You’ll learn strategies for:
– Crafting active, relevant, and interesting lessons
– Creating opportunities for student leadership
– Providing effective and beneficial feedback
– Instilling confidence so students can take risks
– Increasing curiosity and passion for learning
Incorporate the techniques and strategies Paul Solarz uses in his student-led classroom and watch your students transform into confident, collaborative leaders.
Technology Integration and High Possibility Classrooms: Building from TPAKby Jane Hunter
Technology Integration and High Possibility Classrooms provides a fresh vision for education in schools based on new research from in-depth studies of technology integration in exemplary teachers’ classrooms. This timely book meets the demand for more examples of effective technology integration by providing a new conceptual understanding that builds on the popular and highly influential theoretical framework of technological, pedagogical and content knowledge (TPACK).
Technology Integration and High Possibility Classrooms details four rich case studies set in different contexts with students ranging from age 6 to 16. Each case study articulates in very practical terms what characterizes exemplary teachers’ knowledge of technology integration and how that is applied in classrooms. This highly accessible book clearly demonstrates how theory informs practice and provides new possibilities for learning in twenty-first-century schools.
Technology and Digital Media in the Early Years – Edited by Chip Donohue
Technology and Digital Media in the Early Years offers early childhood teacher educators, professional development providers, and early childhood educators in pre-service, in-service, and continuing education settings a thought-provoking guide to effective, appropriate, and intentional use of technology with young children. This book provides strategies, theoretical frameworks, links to research evidence, descriptions of best practice, and resources to develop essential digital literacy knowledge, skills and experiences for early childhood educators in the digital age.
Technology and Digital Media in the Early Years puts educators right at the intersections of child development, early learning, developmentally appropriate practice, early childhood teaching practices, children’s media research, teacher education, and professional development practices. The book is based on current research, promising programs and practices, and a set of best practices for teaching with technology in early childhood education that are based on the NAEYC/FRC Position Statement on Technology and Interactive Media and the Fred Rogers Center Framework for Quality in Children’s Digital Media. Pedagogical principles, classroom practices, and teaching strategies are presented in a practical, straightforward way informed by child development theory, developmentally appropriate practice, and research on effective, appropriate, and intentional use of technology in early childhood settings. A companion website (http://teccenter.erikson.edu/tech-in-the-early-years/) provides additional resources and links to further illustrate principles and best practices for teaching and learning in the digital age.